Adaptive Voxel Size
At the moment a voxel is always represented by a fixed, small volume. This is fine for views frin a significant distance. If you zoom in, the image will "thin out" and you will always have to carefully balance the zoom and the voxel size to get a representative/meaningful image.
Is there a way to interactively size the voxels depending on the zoom level/ distance to the "camera"?